#96118: "Scuttling rules are not completely followed"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Детальний опис
-
• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Який у вас браузер?
Mozilla v5
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
-
• Які саме правила були порушені адаптацією гри на BGA
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Який у вас браузер?
Mozilla v5
-
• Яку ігрову дію ви намагалися виконати?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. -
• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Mozilla v5
-
• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Який у вас браузер?
Mozilla v5
-
• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Який у вас браузер?
Mozilla v5
Історія звітів
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
