#93562: "UNDO Button!"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Google Chrome v114
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо ви маєте знімок екрана з помилкою (рекомендована практика), то можете використати Imgur.com, щоб завантажити його, та скопіювати посилання на нього сюди.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
• Який у вас браузер?
Google Chrome v114
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• Який у вас браузер?
Google Chrome v114
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• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• Який у вас браузер?
Google Chrome v114
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• Які саме правила були порушені адаптацією гри на BGA
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Google Chrome v114
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• Яку ігрову дію ви намагалися виконати?
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v114
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Google Chrome v114
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• Будь ласка, опишіть візуальну помилку. Якщо ви маєте знімок екрана з помилкою (рекомендована практика), то можете використати Imgur.com, щоб завантажити його, та скопіювати посилання на нього сюди.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• Який у вас браузер?
Google Chrome v114
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо ви маєте знімок екрана з помилкою (рекомендована практика), то можете використати Imgur.com, щоб завантажити його, та скопіювати посилання на нього сюди.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
-
• Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
• Який у вас браузер?
Google Chrome v114
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• Який у вас браузер?
Google Chrome v114
Історія звітів
You can always undo drop off/pick up by just clicking the passenger again. (The only issue here is about temporary seat.)
However, I have no intention of providing undo/confirm capability for actions during the flight phase. My position is very unlikely to change on this point for several reasons:
- Undo is ILLEGAL. The flight phase is supposed to be on a short timer. Normally, everyone must take all their actions within 30 seconds. (Turn-based and untimed games are the exception, not the norm.) The crux of this game is tactical decision-making as a team -- working together as best as you can under the time pressure and with imperfect information. You can't setup a perfect strategy beforehand because you don't know where the new passengers want to go. In the same vein, other players should be responding to your actions. If I let you undo some action, then it probably changes what others would have done on their turn (even if you didn't directly interact with them). So, the undos could cascade until we're at the point of restarting the entire flight phase. No. That is completely against the sprit and the rules of the game. You don't get a do-over. On purpose, you didn't know everything when the flight phase began. I can't let you start again now that you have complete information.
- Undo and confirm are UNFAIR. Undo puts a large cognitive burden on other players ("wait, would it be better for me to change my turn now that Susan changed her turn?") while confirm puts a similar burden on yourself ("wait, is this really the best move?"). You still only have 30 seconds to take all your actions. You don't have time to perform this kind of extra mental calculus.
- Confirm is INEFFECTIVE. Completely ignoring the time pressure aspect, if you're required to confirm each action, then it will just become routine. It's just another click that you'll make instinctively or automatically without thinking. This is the exact same problem as just clicking the "3" space to move your plane without thinking. Adding more idle clicks won't magically make you think more.
- Undo is COMPLCIATED. It would require a major redesign of the game's database. I store only the current state of the board (e.g., this plane is here and this passenger is there), not a complete history of what actions you took on previous turns.
* It's definitely a mistake if your plane attempts to leave an airport without delivering all passengers. You never have a reason to withhold delivery, so a confirmation dialog makes sense. The player should never "Confirm" this dialog.
Screenshot: i.ibb.co/93cjfMY/image.png
* During the first round of the game only, it's probably a mistake if your empty plane attempts to leave an airport with passengers. E.g., on the first turn I've frequently seen players leave their first passenger behind. Since leaving passengers behind can make logical sense (especially later in the game), I don't want to introduce a confirmation dialog every time this happens.
Screenshot: i.ibb.co/ng936Ty/image.png
In the current game I am in I moved to ORD to pick up a passenger for LAX, accidently didn't pick up the passenger and then moved towards ATL two spaces....
So now I have to double back on my next turn basically wasting a whole turn....if I was playing on a table top with a friend I would obviously have picked the passenger up but because I forgot one click in the electronic game I'm screwed....
This is what the "undo" should be for, just the actual movement phase where there is no advantage gained. It's also very easy to misclick especially on touch screens, allowing undo of flight would remove all these issues without it being any kind of cheating IMO.
I really don't see a reason to not have the ability to undo flight movement. It's something that would be done when playing on a table top without giving it a second thought.
in our game we had literally typed in the chat what we were going to each do and then I simply forgot one click and it then massively affected what each of us had to do on the subsequent turn.
personally I've made this simple mistake enough times that I'd gladly take the extra click over the frustration of completely messing up a cooperative game from a simple mistake that directly contradicts what was already planned and intended.
1) Everyone would need to agree to restart the round.
2) Information has already been revealed that you shouldn't know.
The most common accident we see is playing from phone and accidental location click. Like one-off (too far) from city intended. In our current game, I was tracing partners move options with my finger as a pointer and got too close to the screen. I accidentally moved completely away from either of the options I was considering. This is near the end of game and there is no way to recover. boardgamearena.com/table?table=703935250 move #279
In these cases we no immediately that there was an accident. A confirm button (game option) or undo (preferred solution) would resolve our troubles. The undo could even be very limited such as to 10 seconds or until another player moves. I will filed a separate issue (boardgamearena.com/bug?id=178122) for this narrow case and very limited undo suggestion.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- Якщо ви маєте знімок екрана з помилкою (рекомендована практика), то можете використати Imgur.com, щоб завантажити його, та скопіювати посилання на нього сюди.
