#85740: "fully automate feeding when there is enough food left for all and all carnivores are full"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Google Chrome v112
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
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• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
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• Які саме правила були порушені адаптацією гри на BGA
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Google Chrome v112
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• Яку ігрову дію ви намагалися виконати?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v112
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Google Chrome v112
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• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Який у вас браузер?
Google Chrome v112
Історія звітів
Added preferences option for each player: "Auto fill Fat Tissue (If one choice)". If it's enabled then the Fat Tissue will fill automatically (if active player has the only one species to feed and it has Fat Tissue trait).
Move #66 there is 12 food left in the pool and there are no carnivores. Counting up all empty food spaces + fat tissue on the remaining animals there are just 10 which is less then 12 . There is no way the game can play out any other way then that all remaining food spots on animals will be filled with 2 food remaining in the pool. The suggestion is to automate as many such scenarios as possible to avoid going laps around the table with non-descisions.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
