#64967: "Provide SOME warning that you are going to collide before finishing the movement phase"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Google Chrome v101
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
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• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
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• Які саме правила були порушені адаптацією гри на BGA
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Google Chrome v101
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• Яку ігрову дію ви намагалися виконати?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v101
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Google Chrome v101
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• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Який у вас браузер?
Google Chrome v101
Історія звітів
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
