#32894: "UI: Put a limit on horizontal scaling with increasing browser window"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Детальний опис
-
• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Google Chrome v88
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
-
• Які саме правила були порушені адаптацією гри на BGA
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Google Chrome v88
-
• Яку ігрову дію ви намагалися виконати?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
-
• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v88
-
• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Google Chrome v88
-
• Будь ласка, опишіть візуальну помилку. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Який у вас браузер?
Google Chrome v88
Історія звітів
I have opted to restrict the track height to fit within the current window height when the layout is in landscape mode. I have mild concerns that this is going to create a bubble wrap problem and down the track we'll find that it causes problems on a different resolution/aspect ratio BUT it seems to be behaving for now on all common resolutions I was able to look at - although I was only able to simulate 3440x1440 as I don't have an ultrawide monitor, so I'd love to hear if it's sorted it for you or if there are still issues.
I think I might add a toggle button on the page or something so that players can use an individual preference.
It's now a toggle button. By default, the track will fill to your width, but if that leaves it taller than your window then an "Enlarge to fill"/"Shrink to fit" toggle button appears after the track name.
The toggle button sets a cookie, so if you click it once then it should remember the setting for this particular device (although if it forgets once or twice over the coming few weeks it probably means I've been tweaking it and changed how cookies work).
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
