#166777: "Fog of War Locations: Make treasure tiles invisible until flipped (designer input)"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
Setup
• Який у вас браузер?
Google Chrome v135
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
-
• Які саме правила були порушені адаптацією гри на BGA
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
Setup
• Який у вас браузер?
Google Chrome v135
-
• Яку ігрову дію ви намагалися виконати?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
Setup
-
• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v135
-
• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
Setup
• Який у вас браузер?
Google Chrome v135
-
• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Який у вас браузер?
Google Chrome v135
Історія звітів
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
