#129748: "Game does not award points, so "ELO" ratings stay at 0"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Детальний опис
-
• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Firefox
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
-
• Які саме правила були порушені адаптацією гри на BGA
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Firefox
-
• Яку ігрову дію ви намагалися виконати?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
-
• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Firefox
-
• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Firefox
-
• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Який у вас браузер?
Firefox
Історія звітів
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
