#126622: "Framework should allow games to define their own tournament scoring (and more)"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Детальний опис
-
• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Google Chrome v124
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
-
• Які саме правила були порушені адаптацією гри на BGA
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Google Chrome v124
-
• Яку ігрову дію ви намагалися виконати?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Google Chrome v124
-
• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Google Chrome v124
-
• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Який у вас браузер?
Google Chrome v124
Історія звітів
(or search the forums if the topic got moved or whatever)
Tournaments for specific games could have different game options for different rounds/stages of the tournament.
For instance, for games like Automobiles, Rallyman Dirt, Heat etc... , it would be nice to be able to specify one circuit for the 1st round, 1 for the second etc...
For a game like heat you might even want us the championship mode of heat but with eliminations after each race. This would be a bit complex to implement a be game specific but it would be nice.
It wouldn't be surprising to see that kind of things in IRL tournaments.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
