#12095: "Stone Age: Auto-pick for last resource "
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Mozilla v5
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
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• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
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• Які саме правила були порушені адаптацією гри на BGA
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Mozilla v5
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• Яку ігрову дію ви намагалися виконати?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Mozilla v5
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Mozilla v5
-
• Будь ласка, опишіть візуальну помилку. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Який у вас браузер?
Mozilla v5
Історія звітів
Even in the real-time game, it slows things down.
Once only resources of the same type are left, they should be automatically distributed to the remaining players.
This improvement should be made on both the turn based and the real-time game.
Thanks.
This report should be closed as duplicated, but it wasn't made on Stoneage game but on BGA web site so I can not change it's state.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
