#110152: "implement a better default player order algorithm"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
• Який у вас браузер?
Mozilla v5
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
-
• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
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• Які саме правила були порушені адаптацією гри на BGA
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
• Який у вас браузер?
Mozilla v5
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• Яку ігрову дію ви намагалися виконати?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Mozilla v5
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
• Який у вас браузер?
Mozilla v5
-
• Будь ласка, опишіть візуальну помилку. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • Який у вас браузер?
Mozilla v5
Історія звітів
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- Якщо у вас є скріншот цієї помилки (рекомендовано), ви можете скористатися будь-яким сервісом для зберігання зображень (наприклад, snipboard.io), завантажити його та вставити сюди посилання.
