#106339: "Base gold income and value downgrade for most valuable gem(s) not applied"
Про що цей звіт?
Що трапилося? Будь ласка, виберіть нижче
Що трапилося? Будь ласка, виберіть нижче
Будь ласка, перевірте, чи вже є звіт на цю тему
Якщо це так, будь ласка, ПРОГОЛОСУЙТЕ за цей звіт. Звіти з найбільшою кількістю голосів розглядатимуть У ПЕРШУ ЧЕРГУ!
| # | Status | Votes | Game | Type | Title | Last update |
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Детальний опис
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• Будь ласка, скопіюйте/вставте повідомлення про помилку, якщо ви бачите якесь на своєму екрані.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Будь ласка, опишіть, що ви намагалися зробити, що зробили, та що трапилось
Yes, at the end of every round.
• Який у вас браузер?
Safari v17.1
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• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
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• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
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• Що було на екрані до того, як ваша гра заблокувалася (Порожній екран? Частина ігрового інтерфейсу? Повідомлення про помилку?)
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
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• Які саме правила були порушені адаптацією гри на BGA
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Чи видні порушення правил на повторі гри? Якщо так, на якому кроці?
Yes, at the end of every round.
• Який у вас браузер?
Safari v17.1
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• Яку ігрову дію ви намагалися виконати?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Що ви намагались зробити, щоб активувати цю ігрову дію?
Yes, at the end of every round.
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• Що сталося, коли Ви намагалися виконати цю дію (текст помилки, статус на панелі повідомлень, ...)?
• Який у вас браузер?
Safari v17.1
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• На якому етапі гри виникла проблема (яка була на той момент вказівка в грі)?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” -
• Що стається, коли ви намагаєтесь зробити ігрову дію (повідомлення про помилку, повідомлення на панелі статусу гри і т.п.)?
Yes, at the end of every round.
• Який у вас браузер?
Safari v17.1
-
• Будь ласка, опишіть візуальну помилку. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
-
• Будь ласка, скопіюйте/вставте текст відображений англійською замість вашої мови. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Чи цей текст доступний у системі перекладів? Якщо так, то чи перекладали його понад 24 години тому?
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
-
• Будь ласка, поясніть вашу пропозицію точно й лаконічно, щоб було якомога легше зрозуміти, що ви маєте на увазі.
Page 6 of the rules has the following at the end of every round. I don’t see any of this implemented, nor anything about it in the ’BGA version’ rules:
“Important: At the start of the second round only, the market is corrected.
Give each player X gold, where X is the current price of the most expensive gemstone type in the market! Afterwards, reduce that gemstone type’s current and target prices depending on how many of those gems are currently owned by the players:
If between 0 and 3 gems are owned, then the market value is unaffected.
Between 4 and 7 gems the market value drops by 1, between 8 and 11 gems the market value drops by 2, etc. Should multiple gemstone types have the highest market value, then this rule is applied to all of them.” • Який у вас браузер?
Safari v17.1
Історія звітів
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Додайте що-небудь до цього відгуку
- ID іншого столу / ходу
- F5 вирішило проблему?
- Чи виникає проблема періодично? Щоразу? Випадково?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
